The year is 2186.
Humanity has established colonies on the moon, Mars, and several
of the larger asteroids. Earth's sky is dotted with space
habitats, and the spaceways are always busy. As usual, there
is urgent need for energy to power this advanced civilization;
one of the primary sources of that energy is quantum black
holes.
In Starcross you
are a miner of black holes, scouring the asteroid belt in
your one-man survey ship. Finding and harnessing a single
black hole can make a person's fortune. It's a lonely business,
fraught with the known and unknown hazards of space. You've
equipped your ship, the M.C.S. Starcross with the best gear
you could afford. You've put everything into this venture,
and though you've tried before, you somehow sense that this
time will be different.
The ship's computer
handles the functions of navigation and maintenance. You watch
the sophisticated mass detector as it unceasingly scans the
vicinity for unchartered masses. To assuage the tedium of
your long trip, you browse through the compact tape library,
a compendium of human knowledge and culture. But the drone
of the ship gradually lulls you into a deep sleep.
As you sleep, you
dream of the riches which would be yours if your search for
a quantum black hole is sucessful. Little do you suspect that
the alarm on your mass detector is about to jolt you out of
your dream - but not to grapple with the long-sought black
hole. Your quest hast taken an unexpected turn, for you are
destined to rendezvous with a gargantuan alien space ship
from the outer fringes of the galaxy.
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