About

What is "interactive fiction"?

Why another Infocom site?

What is your connection to Infocom?

Will this site be expanded?

Is there an official Infocom site?

Will you send me game "XYZ"?

Do you have vacancies?

Where is the main menu?

What is interactive fiction?

If you are unfamiliar with Infocom, you will wonder what this site is all about. Well, have you ever read a good book and in your fantasy you spun the story further? You imagined what it would be like to be part of it?

That is what "interactive fiction" is all about. And Infocom is all about interactive fiction - writing literature you don't only read, your actions ultimately decide what happens!

There are no graphics and no sound - we are not talking movies here or the usual computer game. Or do you read a book because of the nice pictures?

With interactive fiction it is your fantasy that creates the greatest sights & sounds of all. So far there is no video- or soundcard as powerful as the human brain, right?

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Why another Infocom site?

Numerous websites about Infocom are already out there. Carried together with lots of love and dedication, which in itself tells you what an impact Infocom programs had on people, they offer a great variety of information about the company.

So, why another site, you might want to ask, when there are already so many around?

The driving thought behind this one was: what would it have looked like if Infocom had made it to the Internet age? How would the company have presented itself? Probably simplistic but stylish.

The most beloved Infocom games had no graphics, no sound, were simple to use and easy to get into. And doesn't simplicity carry the greatest style of all?

Infocom probably would have carried that vision through to their website and what you see before is my vision of what it might have looked like.

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What is your connection to Infocom?

In 1988, at age 15 I picked up my first Infocom game, "Moonmist," on a flea market, at a time when the company already had to struggle very hard. Long before that I had heard how great the games were supposed to be, but never got around buying one. But this one it had to be. The seller asked for $15, I had only $10 on me and was short to stomping on the ground if he wouldn't sell it to me for those ten. Thankfully he gave in, otherwise I might have missed the fun of Infocom games altogether.

Back at home I carefully read through the realistic looking letters, looked at the tourist map of "Tresyllian Castle" and soon my mind was all set to enter Cornwall and get into a fascinating story. After starting to play it didn't take me long to find out that this for me new thing, so different from all games I had played before, was exactly what I needed. I loved (and of course still do) reading books and this was like becoming one of the major characters.

From that point on, whenever I had the money and chance to buy one, I collected Infocom games. Little did I know that the company was almost dead already at that time and I still think it's regrettable that I didn't find out how much I liked their games when they were on the zenith of their success.

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Will this site be expanded?

Yes, it will be, whenever I can spare the time I will include more information from the Infocom material I got. First of all I am thinking about author biographies, enhancing the game descriptions with reviews and technical information, etc. And of course finally completing information on all games that are still blank!

I also plan a section with miscelleanous Infocom material, like artwork used in the manuals and... but, let yourself be surprised...

Just recently this site was and still is redone, to make it viewable for as many browsers as possible in as many resolutions as possible. That, naturally, halted the expansion of the site, so please bear with me if things seem to progress slowly.

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Is there an official Infocom site?

For the original company it can't be, as it ceased existence in 1989 (see Company). For the label, as used by Activision, there is none either.

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Will you send me game "XYZ"?

No, for several reasons.

First, the games are still copyrighted material. The only ones available on this site are those that Activision made freely distributable.

Second, they also are much more fun when you play them with all the goodies.

Third, I think Infocom games deserve better than to be treated like an email attachment.

What Infocom afficionados usually do is to collect the original releases of the games and try to get hold of one of the Infocom Collections, especially the "Masterpieces" and play them on their PC or Mac. Have a look a the buying guide for details.

I also won't send you a game if you tell me you got the original and it's broken or you don't have the accompanying computer anymore - how could I prove that?

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Do you have vacancies?

In a better, brighter world, where I'd have loads of money, I'd buy the rights to anything Infocom from Activision, persuade Steve Meretzky, Dave Lebling, Marc Blank et. al. with a Porsche in favorite color and shell out fantastic new Infocom text adventures, no matter how profitable they would be on nowadays gaming market.

In other words, no, no vacancies. Though I occasionally get passionate pleads from aspirating young software artists, as you can tell from the guestbook.

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